We are now still working on game stability and economy balancing for an update that we hope to release later this week.
Today, Rockstar Games has put out a statement via Twitter that addresses upcoming patches for Red Dead Online that will focus on bugs and balancing the in-game economy. Guns cost more, clothes cost more, medicine costs more, food costs more - everything feels expensive when compared to the single player mode of Red Dead Redemption 2.
Gold Bars are present in both, but in Red Dead Online, they aren't simply things to search for and collect. The stealing of it, the looting of it, the spending of it on irresponsible amounts of booze.
Anyone helping Rockstar figure out its online take on the Wild West need not worry they're wasting their time. Rockstar also thanks fans for their feedback and encourages players to submit more via their website.
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It is now unclear whether this reworking will extend to Red Dead Online's gold bar system. Players can earn around two or four gold nuggets per mission, and one gold bar is made from 100 gold nuggets.
Etorna highlighted the issue, pointing out that the "best purchasable horse with cash (White Arabian) is ever so slightly worse than the horse locked behind gold bars (Black Arabian)". In turn, this can make saving your money for the stuff that you really want to buy seem like a grind, and, of course, a stingy economy helps push microtransactions.
Some additional details about what specifically will be changing about the economy would have been great, but players can breathe a sigh of relief (for now) knowing that it's at least on Rockstar's radar.