HTC adds eye tracking with Vive Pro Eye

Play Slideshow

Play Slideshow

The VIVE Eye Pro is HTC's first VR headset to include built-in eye tracking, giving users the option to use the device without a traditional controller.

HTC has partnered with Mozilla to make Firefox Reality the default web browser for its whole line of VR headsets. Commercially seen for the first time in conjunction with Windows Mixed Reality (WMR) headsets, at CES 2019 this week VRFocus came across the prototype pair of controllers for HTC's standalone headset, Vive Focus.

Dell also announced a PC hardware partnership with Riot Games and League of Legends Esports, saying it was ushering in a new generation of PCs that will enable League pros to compete at a higher level and also standardise operational logistics for their global operations. Fans can experience the new Vive Pro Eye starting in 2019. With the inclusion of eye tracking, the new Vive Pro Eye will allow businesses and developers to gather more data about their training environments, help optimize computer and VR performance, and offer product design and research groups unprecedented levels of feedback. By making the headset prioritise graphics based on eye movements, the overall graphics requirements needed to run VR apps is reduced.

You'll soon be able to use eye tracking technology to improve your VR experience. "Our fans can simply operate menus by using their eyes".

Poland, Italy will be key to 'new spring' in Europe: Salvini
Both populist governments have been embroiled in conflicts with Brussels that have seen them strive for greater national sovereignty.


The Vive Pro Eye will be made available for purchase during the second quarter of 2019.

Very few details have been for the HTC Vive Pro Eye. Viveport Infinity content can be accessed across current and future Vive devices, the Oculus Rift, and the devices in the Wave Eco-system.

The Vive Cosmos is designed with comfort, and ease of set-up and use, without the need to mount and calibrate external sensors, Daniel O'Brien, general manager of HTC Vive Americas, said at a press conference. "We want VR to feel less like launching apps and instead like stepping between worlds", says Drew Bamford, VP, Creative Labs, HTC Vive. In addition, the Cosmos update will also be released later this year.

Latest News