As first spotted by Windows Central, Microsoft is planning to present a new software development toolkit created to help developers bring Xbox Live support to games on iOS, Android, and Nintendo Switch, alongside their current support on Xbox One and PC.
Xbox Live on your iPhone?
The software giant intends to offer a peek at the software development kit that will allow gamers on iOS, Android and Nintendo Switch to play on Microsoft's social gaming hub next month at the Game Developers Conference, according to the description of one of the conference's sessions. The platform is now a one-stop-shop for multiplayer gaming on Xbox; it enables multiplayer in most games, offers leaderboards, and provides various social tools as well.
The idea itself isn't exactly radical; Microsoft already requires an Xbox Live account login when playing Minecraft on any platform, except PlayStation.
Xbox Live players are highly engaged and active on Xbox and PC, but now they can take their gaming achievement history, their friends list, their clubs, and more with them to nearly every screen. Now, it seems like Microsoft is gearing up to bring Xbox Live features to Android, iOS, and Nintendo Switch. Players could even restart select games on one platform at the point where they left off on another.
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"Xbox Live is expanding from 400M gaming devices and a reach to over 68M active players to over 2B devices with the release of our new cross-platform XDK", reads the description.
The move is another example of Microsoft working to sell tools to developers, rather than trying to win by making hit games and consoles themselves.
The news underscores Microsoft's focus on bringing its services to multiple platforms. Microsoft will reveal more at the Game Developers Conference, which starts on Monday, March 18 and continues until March 22.
If this is true, then we'll likely see more Microsoft games on Android.